![]() ![]() There are no switches in this game, no buttons, no keyholes. We can’t even describe what we’re seeing most of the time – all we know is it’s both disgusting and dazzling at once. ![]() Put simply, Scorn has one of the most breathtakingly, ornately biomechanical worlds we’ve seen in a game, often feeling more like an Alien game than most Alien games do.Įvery room, every corridor, every vast expanse is meticulously detailed with gorgeously grotesque, organic scenery. To be able to add an external link, you need to contribute by editing 3 or more times.Video games are no stranger to Giger’s work, either directly – he was involved in the Dark Seed point-and-click games of the ‘90s – or indirectly, given that his work on the Alien movies was naturally replicated in the numerous video game adaptations over the years.īut even though Giger shuffled off this mortal coil some eight years ago, we’d have had no problem believing it if someone had claimed his ghost had returned to design Scorn. His damage will be primarily magic, but he does have 1 AoE physical. Dark Siren will inflict sleep, silence, paralyze, confuse, petrify, stop, and charm.Elemental buffs will count towards this total. 200% Fire + 100% Wind/Water/Dark) to survive on turns 5, 10, 15, etc. To resist the elemental damage, each member of the party needs to have a cumulative total of 400% Fire/Wind/Water/Dark resists (e.g.Bring Beast Killer and Bird Killer sources.ATK/MAG breaks are effective against Dark Siren DEF/SPR breaks are effective against Dark Ifrit.Ends turn with: Flamebeast's Roar, Super Hellflame (happens after the dispel).Ends turn with: Heat Collection, Dark Mist.If Dark Ifrit is under 50% HP: Aqua Blaze.6x Anger Claw (50% chance) or Super Hell Ball (50%).If Siren is dead, Ifrit follows a repeating three turn rotation:.Dark Ifrit is putting it all on the line!.Has an additional 65% and 33% HP threshold, where he uses:.Note: This attacks will chain with Dark Siren.If Dark Ifrit is debuffed, uses Hellfire Requiem, otherwise Aqua Blaze.4x Anger Claw (50% chance) or Super Hell Ball (50%).If Dark Ifrit is under 60% HP: Another Fury Claw.4x Anger Claw (50% chance) or Hell Ball (50%).Ifrit follows a repeating 5 turn rotation:.It's damaged and it's going crazy with anger!.If pushed through two thresholds in the same turn:.Counters all attacks with Hell Ball to the attacker.If Dark Siren is under 40% HP, uses another Rampaging Voice (45% chance).Ends the turn with different actions, following a 7-turn rotation.Ultimate Voice (every 3 turns if Dark Ifrit was not summoned, and Lightning damage was not used).If Dark Siren is debuffed, uses Overflowing Hellfire, otherwise Raging Hellfire.6x Feather Needle (50% chance) or Dark Water (50%).The turn count for the summoning can be reset by dealing lightning element damage.Dark Ifrit will only be resummoned twice, first with 50,000,000 HP, and then with 30,000,000 HP.Every 3 turns, Dark Siren will attempt to resummon Dark Ifrit.Continues with the attack pattern for that turn.Note: This attacks will chain with Dark Ifrit. ![]()
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